AMT'2014 Topics

Topics and areas of interest of the 2014  International Conference on Active Media Technology (AMT'2014) include, but are not limited to:

  1. Foundations of Active Media
    • Machine-centric & Human-centric Auto-Perception
    • Machine-centric & Human-centric Context-awareness
    • Cognitive Foundations of Active Media
    • Computational Intelligence for Active Media
    • Human Factors in Active Media Technology
    • Semantic Computing in Active Media
    • Self-adaptive Active Media Systems
  2. Ubiquitous Intelligence & Ubiquitous Services
    • Pervasive & Transparent Computing
    • Ambient & Grid Intelligence
    • Wisdom Web of Things
    • Internet of Smart Services
    • Ubiquitous Learning Systems
    • Security in Ubiquitous Environment
  3. Big Data Management for Active Media
    • Cloud & Grid Computing
    • Data Flow in Internet of Things
    • Information Design & Integration
    • Active Media Information Retrieval
    • Knowledge & Data Intensive Systems
    • Unstructured & Disperse Data Sources
  4. Data Mining for Active Media
    • Mathematical Foundations
    • Graph & Linked Data Mining
    • Web Log & Event Log Mining
    • Expression & Emotion Analysis
    • Multimedia Mining & Processing
    • Real-time Sensor Processing
    • Visual Analysis of Complex Data
  5. Social Networks & Social Media
    • Knowledge Community Formation
    • Link Topologies & Site Hierarchies
    • Theories of Small-World Web
    • Virtual & Web Communities
    • Web-based Cooperative Work
  6. Interactive Systems & Intelligent Interfaces
    • Active Computer Systems
    • Interactive Knowledge Media
    • Cyber-Individuals in Cyber-World
    • Perceptive Animated Interfaces
    • Conversational Informatics
    • Human Modeling & Personalized Services
    • Information Narrative & Visualization
  7. Active Media Engineering
    • Meta-synthetic Engineering
    • Meme Media Architectures
    • Smart Homes & Smart Cities
    • Multimedia Embedded Systems
    • Human-Centric Robotics
    • Intelligent Devices & Sensor Networks
    • Wearable Computing
    • Smart Digital Media      
    • Adaptive Hardware & Middleware
    • Situational Software Engineering
    • Network & Cloud Network Robotics
    • Wireless Communication Technologies
  8. Active Media Applications
    • Interactive Gaming Media
    • Edutainment, E-learning & M-learning
    • Virtual Reality & Social Applications
    • Media Art & Creativity Support
    • E-Commerce & Mobile Analytics
    • Active Media for Decision Support

Warsaw - The Old Town

Panorama of Warsaw

Chopin statue in Łazienki park

University of Warsaw - Library and gardens

Warsaw - Palace in Łazienki park

University of Warsaw - WIC 2014 venue

University of Warsaw - Central Campus

Glimpse of modern Warsaw

Warsaw - Castle Square

Warsaw - Downtown by night

Warsaw - Royal Castle seen from the river

Warsaw University of Technology